Hello and welcome.
A CG Generalist working since 2014. Was always fascinated by the virtual world of games and computer graphics. This determined my career path too.
On this site, I’m going to share my personal experiences, tutorials, and downloadable CG contents.
As a Self-taught artist, always learning and adopting new skills. My current interests are:
# Game asset development with proper topology, PBR workflow.
# Parametric, node-based modeling.
# Achieve more photorealistic results with real-time render engines.
# Scene preparation using UnrealEngine4.
Open to any kind of full-time or freelance project, where I can get a chance to challenge and improve my existing skills.